Lemmings and Dragon Ball Z are two entertainment references for an entire generation that has had a great time playing these two video games. Nobody had ever imagined combining them both, at least aesthetically, but it has now been done, leading to a video game like Lemmingball Z. Dragon Ball Z characters now fight in Lemmings. Lemmings is a puzzle video game developed by DMA Design and published by Psygnosis.It was released on 14 February 1991 for PC.The objective of the game is to guide a group of anthropomorphised lemmings through a number of obstacles to a designated exit.

A platform independent game engine for Lemmings in Java

To learn more about Java, click here.
To learn more about Lemmings, follow this link

Introduction

Lemmini isthe attempt to combine the playing sensation of the original Amiga version of Lemmingswith the improved graphics of the Win95 port to create the best possible Lemmingsexperience on all platforms that support a Java virtual machine.

Be aware that you need a copy of 'Lemmings for Windows (95)' to play Lemmini.



Download

If you don't have a Java runtime installed, you can find it here.Get and install the JRE (Java Runtime Environment) to run Java applications(as Lemmini).
Lemmingswill run on anything >= JRE1.5. The latest JRE (currently JRE8) is usually the best choice.
Lemmini (click to download the JAR archive)
After downloading, you can start it locally either by double clicking on it or manually using 'java -jar lemmini.jar'
If you want to create a desktop link to the JAR, you can use the following icons:
Icon for Windows
Icon for Mac

Installation

When starting Lemmini for the first time (or when updating to a new version with different resources) you will be prompted to select your 'WINLEMM' path and a destination path that the resources will be extracted to. You don't actually need to install Lemmings for Windows, it's enough if you enter the original CD-ROM or copy the WINLEMM path from the CD-ROM to your harddrive.
While this is a bit of a hassle, this step is necessary to not infringe the rights of the copyright holders. Indeed, Lemmings for Windows is still on sale here and there and usually a bargain .. I paid 5€ for my version.
Apart from that, Lemmini is pretty easy to use. Either start it with the Webstart link provided at my homepage which will installa desktop shortcut or download the JAR.

System Requirements

Lemmini should run fine on system with an 800Mhz CPU or above and a Java J2SE runtime environment installed (>=1.5). Lemmini will need at least 64MB of heap, so you should have at least 256MB of RAM, a soundcard for sound and a graphics card with support for high or true color modes. The desktop resolution should be at least 800x600 since the game window is 800 pixels wide.
Note that Lemmini was only tested on WinXP and on Linux in high and true color modes, I have reports that it runs on Mac OS X and Win98 (though there still might be some problems under Win98). Indeed it should run on every system supported by J2SE, including Solaris, but I can't test that.
Lemmini will also run in 256 color indexed mode, but only with reduced color quality. Note that on very low end machines, it might be a good ideato reduce the desktop color depth to 16bit mode as this might improve performance quite a bit.

Play

Menus

File
Player
Manage Players: create and delete players
Select Player: select a player (becomes default player)
Level
Select Level - Select a level. Note that at the beginning, only the first level ofeach difficulty level is available. Win levels to enable more levels.
Restart Level - Restart current level.
Load Level - Load a level from an INI or LVL file.
Load Replay - Load a replay file created with Lemmini's replay function.
Enter Level Code - Enter an Level Code obtained by Lemmini (or the original Amiga game).

Sound
Music - Enable/Disable Music.
Sound - Enable/Disable Sound.
SFX Mixer - select a sound device. 'Java Sound Audio Engine' is mostcompatible, but others may have better performance (less latency).

Options
Advanced select - if enabled, pressingcursor left/right will select only lemmings heading left/right; ifdisabled, cursor keys are used for scrolling

Control


1

change release rate (the new rate is displayed above '+', the minimum release rateabove '-'). Double clicking selects maximum/minimum

2

select climber skill (lemmings with this skill can climb walls)

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select floater skill (lemmings with this skill will survive falling high distances)

4

select bomber skill (lemming will explode after 5 seconds)

5

select blocker skill (lemming will stand still and change direction of other lemmings)

6

select builder skill (lemming will build stairs)

7

select basher skill (lemming will bash through walls)

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8

select miner skill (lemming will mine into the ground)

9

select digger skill (lemming will dig a hole)

A

pause game (press again or assign lemming a skill to continue)

B

Nuke - activated by double click (all lemmings will turn into bombers)

C

Fast Forward (game speed is increased, press again for normal speed)

D

Minimap - click/drag inside to jump to that playfield position

E

Score: 'OUT' is the number of lemming on the screen, 'IN' is thepercentage of lemming that have entered the exit, 'TIME' is the time left

Keyboard Control

The following keys are defined:

F1

decrease release rate

F2

increase release rate

F3.F10 or '1'.'9'

assign climber skill (F3/'1') to digger skill (F10/'8'). Order is the same as the icons

'P' or F11

pause mode (same as pressing pause icon)

F12

Nuke (press twice quickly like the icon) Ibis paint x mac download.

'F' or 'Enter'

Fast Forward (same as pressing fast forward icon)

'Shift'

When pressed, the scrolling speed via mouse or keyboard is doubled

'Cursor left/right'

Scrollplayfield left or right. In 'advanced select' mode (default), pressingleft/right is used to select lemmings heading in this direction only(similar to the mode in Lemmings Revolution)

'Cursor up'

Select walkers only (like right mouse button in some versions)

'S'

create a screenshot of the whole level. It's stored in the resource directory and called 'level.png'

Mouse Control

Left click

press an icon or assign the lemming under the cursor a skill

Left click/drag

jump to that map position

Right drag

move the playfield

The playfield will also scroll if you move the mouse cursor to the leftor right border of the screen.

Author

NameVolker Oth
Born1971
CountryGermany
OccupationEmbedded C software development (automobile)
ContactYou might contact me by email if you have questions/bugreports regarding Lemmini: VolkerOth (at) GMX.de

Source Code

As of version 0.82, Lemmini became an Open Source project. All filesthat are my own creation are released under the ApacheLicense 2.0. In a nutshell that means you can use them andmodify themeven for closed source or commercial projects, as long as you leavesome copyrightinfo in and give appropriate credit. See the linked ApacheLicense for details.
Note thatthere are also some sources included which are based on the work ofother people and thus have partly different license models:
  • MicroMod Library by Martin Cameron (there's no license info in it and the page is down, but it was released under a proprietary OS license.
  • GifEncoder Library by Jef Poskanzer released under a proprietary OS license (see source for details).
Each file of the source code should contain a header with the licenseinformation.
The whole source code, the icons and the patch files needed to build the JARare now stored in a Git repository hosted by Bitbucket.
I recommend to use SourceTree to handle the repository but there are several other tools and also Eclipse plugins.

RepositoryURL

Legal Stuff

Lemmini is provided 'as is' without warranty of any kind. Use it at your own risk.

The resources used are under copyright of Psygnosis/Sony. Therefore only legal ownersof 'Lemmings for Windows' are allowed to play Lemmini.
No code of the original game is used, also no illegal form of reverse engineering of anoriginal game was performed to create Lemmini.

Lemmini itself (the game engine) is freeware in the sense of 'free for all to use'. Downloadit, give it to your friends or whatever.
Ifyou intend to put it asdownload on your site, please make a reference to the original home page. Same is true for distribution on magazine CDs/DVDs.
Anyway, to respectthe rights of the original copyright holders, I explicitly forbid to distributeLemmini with the 'Lemmings for Windows' resources in any form.If you intend to do so, please contact the copyright holders.
Please note that also the distribution of the resources extracted by Lemmini is not allowed;neither with or without the Lemmini engine. If you need help to extract the resources fromthe WinLemm data for your own Lemmings port, just contact me or have a look at the source code.

Asof version 0.82, Lemmini is 'free software', as all parts ofthe source are released under licenses approved by the Free SoftwareFoundation. See chapter Source Codefor details.
Lemmini uses code by Martin Cameron and Jef Poskanzer. See above for references.

History

Free Lemmings Game For Mac Download

Credits

Thanks to
The guys of DMA Design for writing the original Lemmings.
Martin Cameron for his MicroMod Library (the page is down).
Jef Poskanzer for his GifEncoder Library.
Mindless for his MOD conversions of the original Amiga Lemmings tunes.
rt for his original LVL format description.
Herman Perk (LemGen) for analyzing the level code algorithm.
ccexplore and the other nice folks at the Lemmingswelt Forum for discussion andadvice (the forum is down).
Sun for maintaining Java and providing the community with a free development environment.
The Eclipse open source community for the great IDE.

Lemmings

Links

Lemmix - a Lemmings level editor for Windows with support for Lemmini
Lemmings Universe - lots of information and files around Lemmings games
Planet Lemmings - all level codes for the Amiga version and more
The Lemmings Compendium - walkthroughs and level codes
The Lemmings Solution - walkthroughs and statistics

Home
    > > >
  1. Play

For small DOS games like Lemmings, you can play online immediately with your browser (Chrome, Firefox, Safari, Internet Explorer..). This feature is still experimental, the game may not work properly. Warning: game save should work, but you should try it early! Also, be careful to select the right game executable in the list below.

Emulator configuration

You have to choose the right game executable, then press PLAY.

To exit fullscreen mode, press escape. Playing experience can be poor due to your browser or your computer. Download Lemmings and launch it with DOSBox to have the best playing experience!

If the game is too fast or too slow, try hitting CTRL-F11 (slower) and CTRL-F12 (faster).

Comments

HK HC2021-03-11

how to make the game work? i dont know how to use the commands

Walter2020-07-07

I'm on Windows 10. Run LEMMINGS.BAT, VGA, High end PC worked for me, although the colors were (kinda) terrible. The game runs fine. Relived the times I played this on my mom's Nokia and destroyed the arrrows button.

petersohn2019-05-12

Sometimes it doesn't start. Randomly trying to execute the .bat files usually works after some time.

cdlvcdlv2018-08-30

When I press F1, F3 etc. my browser catches the key before so I cannot start the game.

Davborg822018-08-15

In DOS: Try the command lemmi (for lemmi.bat). Than choose VGA. Worked for me.

giorgio2017-07-24

molto bello questo gioco anche se ho perso al secondo livello

Scidhuv002017-07-13

Works for me in the emulator above, HOWEVER.
one - click into the dos box above before you press 1 or 2
Note that the executable used vgalemmi.exe doesn't work because it's looking for the cd driver that isn't available.
so when you get back to the command prompt run vlem2.exe
voila!

i love lemmings2016-12-16

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Troubled2016-10-22

Hasn't functioned in years, online or offline

PLAYER12016-06-11

Can't get the game to start, pressing 1 or 2 doesn't do anything.

KlosOne2016-04-11

Can't get the game to start, pressing 1 or 2 doesn't do anything.

Nephilim20382015-11-10

I could not get the game to start -- stuck at the '1 for vga, 2 for ega' screen, as pressing 1 or 2 did nothing.

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